AI Insights · Timothy · April 2024
Top 5 Hybridcasual Games on Unified Platform in Egypt Q1 2024
In Q1 2024, hybridcasual games saw significant engagement and revenue trends in Egypt. Here's a closer look at the performance of the top 5 games.
In the first quarter of 2024, hybridcasual games achieved notable success in Egypt. Here's an overview of the performance of the top 5 games on a unified platform, based on Sensor Tower data.
Pizza Ready! from Supercent, Inc. experienced a substantial increase in weekly revenue, peaking at approximately $110 in mid-March. Weekly downloads grew steadily, reaching a high of around 161K in the last week of March. The game also saw a significant rise in weekly active users, climbing from 157K at the start of January to 335K by the end of March.
Ketchapp's Knife Hit showed a consistent presence in Egypt. Weekly revenue fluctuated, with a peak of $21 in the final week of March. The game maintained strong weekly downloads, averaging around 80K to 116K. Weekly active users remained robust, with numbers consistently around 919K to 1.05M throughout the quarter.
Wood Nuts & Bolts Puzzle by ABI Games Studio saw a steady revenue stream, peaking at $292 at the end of January. Weekly downloads were highest in mid-January with approximately 109K. The game maintained a healthy number of weekly active users, ranging from 72K at the beginning of January to over 202K by the end of March.
Outlets Rush from Supercent, Inc. witnessed a decline in weekly revenue, from $147 at the start of January to $31 by the end of March. Downloads also decreased, starting at around 129K in early January and falling to approximately 27K by the end of March. Weekly active users, however, remained strong, averaging between 196K and 284K throughout the quarter.
Fun Drive Games' Ramp Car Games: GT Car Stunts had stable weekly downloads, maintaining around 55K to 69K. The game did not generate significant revenue during the quarter, but it saw an impressive increase in weekly active users, rising from 774K at the start of January to over 1M by the end of March.
These insights, sourced from Sensor Tower, highlight the dynamic landscape of hybridcasual games in Egypt. For more detailed analytics and trends, visit Sensor Tower.